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Cinema 4D Project

Please follow these guidelines when preparing your Cinema 4D Project for submission.

Project Organization

Your project should be well-organized and easy to navigate. Use comments and marker labels where appropriate, and name all files and folders clearly so that customers can easily customize your product to their needs. All file names, object names, comments, and documentation must be in English.

Your project must be square pixels and one of the following resolutions:

  • 720p  1280×720
  • 1080p  1920×1080
  • 4K 3840×2160

The following frame rates are acceptable:

  • 23.976 FPS
  • 24 FPS
  • 29.97 FPS
  • 30 FPS
  • 59.94 FPS
  • 60 FPS

File Structure

Project files should reside in a main root directory along product documentation. All required assets to render the scene should reside in a textures folder. Image sequences should each have their own sub-folder. Below is an example of an acceptable file structure:

Project Assets

It is common to include different types of assets to be distributed with your project file. Before submitting your product, be sure to collect all required assets (File > Save Project with Assets) and include those in your final .zip file.

What Assets Can I Include?

Any assets you create yourself may be included in your product demo and download file. You may also use third-party assets in your product demo or download file, but only if you have the appropriate license to use and distribute the assets in that way.

No watermarked assets from another marketplace (Envato, Pond5, etc.) may be used in your product demo or included in the download file – however you may use non-watermarked assets provided you have the appropriate license.

You may use VFX Market watermarked assets in your product demo only if you have permission from the author of the asset you are using. You may not include VFX Market assets from another author as part of your download file. Please refer to our Terms of Service for more details.

Any assets that have been used in your product demo but which cannot be used in your final product should be replaced with a placeholder image or texture prior to saving your file.

Video Assets

Video assets can be provided as either a Quicktime Movie or an Image Sequence. The following formats are acceptable:

  • Quicktime H.264
  • Apple ProRes 4444, 422, 422 HQ, or 422 LT
  • EXR, TGA, TIFF, PNG, or JPEG Sequence

Image Assets

We accept image assets in any format that is supported by Cinema4D.

Audio Assets

Audio assets should be free of any watermarks and can be provided in the following file formats:

  • .wav
  • .mp3
  • .aif

Third-Party Plugins

You may not distribute any third-party plugins with your product. If your product requires third-party plugins in order to work, you must list them in the product details.


All Cinema 4D products must include documentation which explains how to make the necessary changes. The following formats are acceptable:

  • RichTXT
  • PDF
  • HTML
  • Video

Product Preview

Depending on the type of Cinema 4D product you are submitting, you may include either an image preview or video preview of the product.

Single photo previews can be added by using the Featured Image field on the product submission form. Or you may choose to create a multi-image gallery. In the Product Description field, click on Add Media, then Create Gallery, upload your preview images and Insert Into Gallery. Then change the post format from Default to Gallery and your images will appear as a slider gallery on your product page.

If using a video preview you must show the final render in its entirety. You may also include a walkthrough demonstration of how to use the product. Upload your video to YouTube and then enter the video URL in the Preview Video field on the product submission form.

Product Delivery

Your final product for submission should be compressed using the .zip format. The file name should be the same as the product title using underscores for spaces between words. If you are offering different product variations to be sold separately, please include the name of the variation in the file name (example: my_product_plugins.zip / my_product_noplugins.zip).